“O Aventura Indie 110% Ardeleneasca” (A 110% Transilvanian Indie Adventure) is the title of the article, that recently appeared in the printed version of Revista Level, one of the most prestigious gaming magazines.
We are happy to announce that pending Apple App Store approval, Jumping Electron will soon be available on iPhones, iPods and iPads. Read article
Just in time for the hottest week of the year, we published a new Jumping Electron Update on Google Play.
It was probably our biggest an toughest update yet, especially from Alin, our programmers point of view.
After careful consideration and lots of head-scratching we decided to take the Freemium route with Jumping Electron for Android.
Exactly one month ago we launched Jumping Electron, our first indie game title on Google Play…dreaming of conquest and victory. And we live happily ever after buried in treasure and gold.
As many of you well know, Unity 3D is a development platform for games and interactive 3D on the web, iOS, Android, consoles and beyond.
For Jumping Electron we chose to work with Unity 3D game development tool, that we think it is an obvious (and best) choice for mobile games as it is a truly multiplatform engine. Also they really support the indie community.
Last Thursday (June 28) we had the amazing opportunity to organize a Mobile Gaming Night in one of the coolest places in Cluj-Napoca, Shto College Bar.
We’re happy to join your 200 billionish digital space of public blogs.
This is the official blog of our upcoming mobile game, Jumping Electron.
The Jumping Electron Blog will be about “sugar, spice and everything nice” regarding mobile game development.
We plan to reveal as much as possible about game development, app marketing, update news, sneak peaks…